I mean, applying patches and following tutorials is simple enough, so.
If he actually does end up making a proper base that doesn't use. say, MrDollSteak's buggy mess for example though, that'd be really cool. I hope he considers posting it in PokeCommunity if it ever happens, a lot of people would surely appreciate it. I was thinking about rebasing to PokeCommunity later in the year, but I'm technically on hiatus. The byte change does seem to the superior option. I remember trying to find a byte change to increase shinies. A lot of the post I found were about mimicking later mechanics such as a shiny charm. I also think you're underestimating how simple making a base ROM is. I've looked at a lot of base ROMs, and they tended to be a lot more broken than the one I ended using. I implemented these in a Pokémon Fire Red ROM and it just took me 1 noon ( mostly because I had to search some things and I also took my time to read everything slowly) ¯\_(ツ)_/¯ BaseRom tend to be a showcase of what theoretically possible but often at a lost of integrity. In a full new ROM Base, things that can and surely are hard to handle are inserting new attacks and abilities manually.Įxpanding Pokémon takes literally less than 2 minutes using PGE's Pokémon Adder. Filling each slot with every Pokémon's data is not hard, but it is definitely exhausting though. The trick to properly make a ROM Base in my opinion, is being aware of every single change that you do to your ROM.