To make it even more confusing, the time limit itself is randomly assigned, though it is usually between 10-20 seconds or, on rare occasions, 30 seconds. However, little does the player know that unlike in most scary games where it is a linear 'Point A to Point B' type of goal that ends in a jumpscare, the screamers in Luna Game are triggered by a time limit (not shown in-game) that starts ticking the moment the application runs. With no introduction or instructions, the player is tasked with only progressing to the right using the arrow keys to either move left, right, or jump.
Meanwhile, an instrumental is played which is referred to as 'Upbeat Pony Beats' in the application, though it is actually ' Evil Enchantress' by Eurobeat Brony. The terrain remains the same as it is brown with green triangles looking downwards to signify grass accompanied by a navy blue background with white dots that are supposed to be stars. Released on April 3rd, 2011, the game starts with a custom-made Princess Luna model that slightly drops on a platform. 7.1.1.1 Friday the 13th Easter Egg and Other Secrets (Luna Game 5).